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#7403934 Feb 18, 2013 at 08:06 PM · Edited over 5 years ago
123 Posts
LIVE:

Icy Veins ultimate text guide

Tankspot forum guide:

Tankspots video guide to Horridon:

http://www.youtube.com/watch?v=cuJZbjhFeOo

Fat boss OMG:

http://www.youtube.com/watch?v=aGCIHD2MvME



PTR:

I still have not seen any written guide for any of the ToT bosses but will link MMO-Champion. HERERERERERERERE!!!!!


Some1 going over the dungeon journal

http://www.youtube.com/watch?v=yU40fmyJsHk

Tankspot overview

http://www.youtube.com/watch?v=s6WEr2iv_hA

Tank:

http://www.youtube.com/watch?v=8lMOQdPX6-Q

Range dps

http://www.youtube.com/watch?v=Eu5DSsxsNm0

Healer:

Hmm my source has not uploaded atleast 3 bosses, so no healing POV



#7499111 Mar 09, 2013 at 10:00 AM
Councillor
59 Posts
Hmm, I made the earlier post on the wrong boss - this is ofc the boss Im taking about.

Ive looked abit on the logs (last 5 attempts), and this is what I see needs to be worked on.

1- Dispels
People took a combined damage of 25.427.740HP within 5 tries. Thats 5mio dmg on each try in avarage which can be avoided 90% of.

2- Interrupts
Horridon took a healing of 130.617.359HP. Thats 26mio HP each try. Unacceptable if we want to down it. Tanks are more than occupied with add-collection, so this is DPS-job as I see it. They are already burning the Dinomanzer down, so obviously they should interrupt it.

3- Tank damage
I dont really have a solution for this, but I can see that the tank-dmg is:
Lucreciae 33 038 616
Obsolus 62 539 439
There might be a perfectly good reason for the dmg to be so different, but it tells me we need to focus on this aswell.
Link to WoL for dmgtaken
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#7499165 Mar 09, 2013 at 10:31 AM
131 Posts
As Suppression had said before; faster dispels and more of them. So I agree there.

Interrupting the Dinomancer; I agree there, too. On one attempt we had at least 4 people nuking him yet had 0 interrupts on him. Dafuq's that about?

That tank damage is rediculously polar, so I agree there. That's almost double what I took. After checking the logs it merely looks down to the same issue we had on Sha a lot - saving your Shield block/Barrier + Death Strike/Bone Shield for Thrash. Just a question of saving it for things as opposed to keeping it on CD.
Reap what you sow to show what you know.
#7499282 Mar 09, 2013 at 11:13 AM · Edited over 5 years ago
231 Posts
some good points lads. Now that I am fairly used to Horridons timers I should easilly be able to avoid and defend from a lot of his damage by predicting it confidently.

I will stress for faster interrupts and more dispells over vent.
Is it better to be feared or respected?
Well, I say, is it too much to ask for both?


#7499888 Mar 09, 2013 at 03:01 PM · Edited over 5 years ago
123 Posts
I don't feel that we have a big problem with tank damage until end of mini phase two, when all hell breaks loose. When the second door is open we need to get the Priests down much faster because we can dispel that poison so stacks will get high, Dahelia is the only one with poison dispel so WE NEED TO KILL THE PRIEST ASAP.


World of logs over the last minute of the fight.

When we are about to do the transition we instantly die because of the insane damage everybody is taking about 20,000-50,000 damage per second. That means that the healers need to do about 30,000 heals on everybody every second and as well move out of shit on the floor and save others so you don't focus on everybody.


Survivability log

We also need to up our self awareness, some people are dying to stupid shit and are wasting CR ec. Sand traps should not be a problem on the level of skill we are at right now.

To end this rant of I do feel like we got phase one right now with some tweaks to make it smoother and we all will be able to do better in phase two that we still need some improvements.

#7500128 Mar 09, 2013 at 04:24 PM
Councillor
59 Posts
#7499888 Suppression wrote:

Dahelia is the only one with poison dispel so WE NEED TO KILL THE PRIEST ASAP.



Actually, dps can dispel a few things aswell if needed. This is what we got with the current setup:

1 Mana Tide
4 Rebirths
1 Soulstone
1 Remove Curse
2 Remove Disease
3 Remove Magic
3 Remove Poison
3 Remove Enrage
5 Cast Interrupt

4 roll on Vanquisher
3 roll on Conqueror
3 roll on Protector
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#7500629 Mar 09, 2013 at 06:37 PM
123 Posts
Who is those other 2 poison dispelers?
#7503184 Mar 10, 2013 at 10:05 AM
Councillor
59 Posts
Feral and Balance druid can remove poison with http://www.wowhead.com/spell=2782/remove-corruption
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#7503550 Mar 10, 2013 at 12:37 PM
131 Posts
Would help a lot if -everyone- would download something like Decursive [or similar.]

Even if you can't dispel, you can see who's afflicted. It takes up fuck-all Addon memory.
Reap what you sow to show what you know.
#7505724 Mar 10, 2013 at 10:05 PM
Councillor
34 Posts
#7503184 Euina wrote:

Feral and Balance druid can remove poison with http://www.wowhead.com/spell=2782/remove-corruption



Will use on myself then :)
#8089694 Jul 05, 2013 at 09:54 AM
12 Posts
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